Targets doesn't follow its reference coordinate
in RobotStudio
Hi guys,
I am new to RobotStudio. I have a little problem with the targets. I have a workpiece that amounted on a positioner and I set the UCS frame on the axis of positioner. Then, I created several targets with reference to my UCS frame. But when I jog the positioner (my UCS is rotating), the targets don't move with respect to UCS. Does anyone know how to solve this problem?
Sincerely,
Xirui
I am new to RobotStudio. I have a little problem with the targets. I have a workpiece that amounted on a positioner and I set the UCS frame on the axis of positioner. Then, I created several targets with reference to my UCS frame. But when I jog the positioner (my UCS is rotating), the targets don't move with respect to UCS. Does anyone know how to solve this problem?
Sincerely,
Xirui
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0
Best Answer
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You would have to specify that the workobject is moved by the mechanism. In your MOC under the mechanical unit it should say "allow_move_of_user_frame" and in the workobject definition it should have the name of the mechanical unit.Lee Justice5
Answers
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lemster68 said:You would have to specify that the workobject is moved by the mechanism. In your MOC under the mechanical unit it should say "allow_move_of_user_frame" and in the workobject definition it should have the name of the mechanical unit.
Forgive me for asking these stupid questions. Thank you again and looking forward to your reply.
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MOC.cfg is your motion configuration file, it is found in syspar in a backup. But you can use the pendant, control panel, configuration, type=motion find mechanical unit and find allow move of user frame, need to set to YESLee Justice1
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In the offline/3D case, you must create a Workobject that is moved by the positioner. Then create the targets in that workobject.
Johannes Weiman
Software Engineer
RobotStudio Team, ABB Robotics0 -
Johannes Weiman said:In the offline/3D case, you must create a Workobject that is moved by the positioner. Then create the targets in that workobject.0
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Did you do the other step with your MOC? Allow move of user frame.Lee Justice0
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lemster68 said:Did you do the other step with your MOC? Allow move of user frame.
Thank you very much anyway. Your comment helps me learn many new things.-1
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