Get Volume of Graphics Object
in RobotStudio
I would like to know if there is any way to get the volume of an object, even something easy as a box.
That is, say I want to randomly create boxes of different sizes and then sort them by size. I would like to use some sort of volume sensor for this.
I've been searching for a smart component that can get the sides of a box but with no sucess.
That is, say I want to randomly create boxes of different sizes and then sort them by size. I would like to use some sort of volume sensor for this.
I've been searching for a smart component that can get the sides of a box but with no sucess.
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If you don't really need to simulate any measuring you could simply save the measurements used when generating the boxes and calculate the volume based on the values for each box.
I had an idea of making a postal service station which could differentiate between how large the objects were and sort them depending on size.
To simulate a real world scenario I would want do dump all packages in a pile, then singulate them through conveyers and then sort them depending on volume.
My current idea is to measure the time the object takes to pass the sensor, multiply it with the speed to get the distance. Then make the robot grab the package in the middle of this distance. Do you know if there is a way to make the robot track an arbitrary packages speed?
I made a fast setup to show you the idea.