Robot Studio SDK, Collision detection
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Spawn14
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Hello, does anyone know whether it is possible to determine which body of the part caused the collision in the event of a collision?
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Hello, I've solved it - if anyone is interested.Short form: Robotstudio only returns the two parts.But you can use the function:IGfxGeoShape shape1 = (IGfxGeoShape) .propInfo.getValue (Part)to get the shapes of two bodies and then use the functionresult = ApiServices.Graphics.CollisionDetector.Intersect (shape1, Part1.Transform.GlobalMatrix , shape2, Part2.Transform.GlobalMatrix, false, 0.1)to get the results of the collision.It contains a gfxID. Compare this via a ForEach Body .. loop with the CollisionsPart.Body [] and you will find the corresponding body. :-)1
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