Move along "Arc-like" path without MoveL
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![Daper](https://secure.gravatar.com/avatar/c7653d4da963f86dd4ecd41499c22870/?default=https%3A%2F%2Fus.v-cdn.net%2F5020483%2Fuploads%2Fdefaultavatar%2FK2266OAKOLNC.jpg&rating=g&size=200)
Daper
✭
Hello,
I am trying to figure out how to follow a specific "arc-like" trajectory. Say, along a quarter of a circle or an elliptic curve. Is there a way to perform such a curved move with only the start point and the end point of the arc?
I know an alternative is to increase the amount of points along the path sufficiently and use many MoveL's to approxiate the curve but I need to avoid this solution.
The path is not CAD-based, so I can't use the "auto path" function neither
Many thanks
I am trying to figure out how to follow a specific "arc-like" trajectory. Say, along a quarter of a circle or an elliptic curve. Is there a way to perform such a curved move with only the start point and the end point of the arc?
I know an alternative is to increase the amount of points along the path sufficiently and use many MoveL's to approxiate the curve but I need to avoid this solution.
The path is not CAD-based, so I can't use the "auto path" function neither
Many thanks
0
Comments
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Use MoveC should work.0
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Thank you , I'll give it a try0
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