Move along "Arclike" path without MoveL
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Daper
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Hello,
I am trying to figure out how to follow a specific "arclike" trajectory. Say, along a quarter of a circle or an elliptic curve. Is there a way to perform such a curved move with only the start point and the end point of the arc?
I know an alternative is to increase the amount of points along the path sufficiently and use many MoveL's to approxiate the curve but I need to avoid this solution.
The path is not CADbased, so I can't use the "auto path" function neither
Many thanks
I am trying to figure out how to follow a specific "arclike" trajectory. Say, along a quarter of a circle or an elliptic curve. Is there a way to perform such a curved move with only the start point and the end point of the arc?
I know an alternative is to increase the amount of points along the path sufficiently and use many MoveL's to approxiate the curve but I need to avoid this solution.
The path is not CADbased, so I can't use the "auto path" function neither
Many thanks
0
Comments

Use MoveC should work.0

Thank you , I'll give it a try0
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