Mechanism axis modification a posteriori
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Daper
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Hello,
How can I change the rotation/translation axis of a mechanism after it has been created ?
In my case, I need to raise up a linear axis of a gantry system that holds a robot by 100 mm but I want to avoid rebuilding the mechanism from beginning.
And ideally if possible, I would like to shift all the associated targets of my path by 100 mm as well.
Can I do this ?
How can I change the rotation/translation axis of a mechanism after it has been created ?
In my case, I need to raise up a linear axis of a gantry system that holds a robot by 100 mm but I want to avoid rebuilding the mechanism from beginning.
And ideally if possible, I would like to shift all the associated targets of my path by 100 mm as well.
Can I do this ?
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