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Mechanism axis modification a posteriori
Daper
✭
Hello,
How can I change the rotation/translation axis of a mechanism after it has been created ?
In my case, I need to raise up a linear axis of a gantry system that holds a robot by 100 mm but I want to avoid rebuilding the mechanism from beginning.
And ideally if possible, I would like to shift all the associated targets of my path by 100 mm as well.
Can I do this ?
How can I change the rotation/translation axis of a mechanism after it has been created ?
In my case, I need to raise up a linear axis of a gantry system that holds a robot by 100 mm but I want to avoid rebuilding the mechanism from beginning.
And ideally if possible, I would like to shift all the associated targets of my path by 100 mm as well.
Can I do this ?
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Comments
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For those who may experience the same, every single item attached to it must be first disconnected before being able to modify it, and the mechanism itself must be free from any connection to a library.
Messages of mismatch between the station and the VC configuration may pop up after modification of the mechanism within the station0
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