IRC5 ScreenMaker APP memory leak handling
Hi everyone,
I'm working for a company project on an application for the FlexPendant that could be used by an operator for different tasks.
For this purpose, I'm using ScreenMaker in order to realize the app in an easier programming strategy. Either way, passing the time, the application is revealing no more trivial, computing a lot of operations by communicating with RAPID proc and than the user can navigate through various views with different graphical control objects.
I can imagine that this kind of application may cause problems in memory with the passing of time and after some hours in testing the app the overall performance falls down and system slows down. I supposed this was due to memory leaks somehow.
I read about the Dispose method for the FlexPendant SDK application, but I'm wondering if there is a way to avoid the memory problems by using ScreenMaker directly.
Are memory leaks handled in someway by Screenmaker? how can I avoid crashing the performances?
Thanks in advance!
I'm working for a company project on an application for the FlexPendant that could be used by an operator for different tasks.
For this purpose, I'm using ScreenMaker in order to realize the app in an easier programming strategy. Either way, passing the time, the application is revealing no more trivial, computing a lot of operations by communicating with RAPID proc and than the user can navigate through various views with different graphical control objects.
I can imagine that this kind of application may cause problems in memory with the passing of time and after some hours in testing the app the overall performance falls down and system slows down. I supposed this was due to memory leaks somehow.
I read about the Dispose method for the FlexPendant SDK application, but I'm wondering if there is a way to avoid the memory problems by using ScreenMaker directly.
Are memory leaks handled in someway by Screenmaker? how can I avoid crashing the performances?
Thanks in advance!
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