RobotStudio event

Binding RAPID data to ScreenMaker variables

Hello,

Is it possible to set values for variables in ScreenMaker without having to click on a button or screen element? Screen elements can be bound to RAPID data, signals or variables, but how can I do the same for variables?

For example, I create a boolean variable called bEnabled and want to bind it to a boolean RAPID value so that my bEnabled boolean always reflects the RAPID value without needing to click on buttons or whatsoever. Is this possible and if so, how?
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Answers

  • I really want to ask why it needs to mirror it if you can just reference the variable. What I would look into is the events item that can be included in a screen maker application. You could use the event of the variable changing as the trigger to rewrite the value.