RobotStudio event

Move Robot via AddIn

Hi there,

I figured I make a seperate topic. I'm writing my thesis about controlling a robot with a 3rd party gaming controller.

i have the controller coordinates through some c++ code, that i can import without problems.

i just need some movement induced bye the coordinates of the controller. it doesn't have to work on a real robot, I just need to show, that a connection between RobotStudio and the Controller is doable.

I'm trying to do this with the JointValues, but it doesn't work yet. Do I have to program a module in rapid too, or can I just set the JointValues and fill in the coordinates from the controller?

best regards!