Is there a fast way to find the closest faces of a Target on a body having > 10000 faces?
Hi,
I know about the ACIS Api function api_entity_point_distance which seams to be able to do the Job.
Is there any equivalent in the RS Api I don't know about?
Those three faces have normals which are (Counter)ClockWise almost perpendicular to each other.
From the Travel vector's (Path's) Point of view these faces form a U, where the target would be underneath the U.
Any Help would be very much appreciated.
Cheers,
Rolf
0
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