Robot studio 5.6 local origin [Perhaps a bug]
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laov
✭
in RobotStudio
Hello,
I'm trying to set an objects local origin without rotating and moving the object. For some reason in robot studio 5.6 set local origin rotates the whole object doing the exact same thing as the rotate and set position commands. Is it possible to change local origin like in 5.15 where it would actually change the point from which the objects position is referenced by?
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