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New movement during search instruction

Hello,

I am working with a trap routine wich is called by an interrupt.

TRAP tExtMachineStop
          StopMove;
          StorePath;
          ! Homerun routine
          rHomeRun;

ENDTRAP

This works perfectly but when called during a Seach instruction the StorePath gives an error.
Does anyone have an idea how I can make this work?

Thanks in advance

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