Moving Operator on a simulation

Hello everyone!

I'm currently making a simulation, that will be presented to the customer, and I want to make it look as good as possible.
The machine I'm working on will be operated by a human, who will be loading and unloading parts into a milling machine, and pressing a button after loading.
I've seen this simulation on YouTube and found it very interesting.

https://www.youtube.com/watch?v=RFyelPu9iCg

If you move forward to minute 2:30, you'll see the operator moving his hands, which seems very cool to put on a simulation like this. The way the operator walks is very simple, I believe is just a linear move with the smart components, but the movement of the hands really caught my attention.

Has anyone here ever done something like this? 
I would be very grateful if someone could teach me how to do it  :)


Best Answer

  • ImSorryMike
    Answer ✓
    Hello, JPV.  

    I have also had situations where I wanted operator movement, and usually ended up doing just what you said, a linear move.  I experimented with two other options for arm movement but never got so sophisticated as to include hands.  While I abandoned the effort due to the time, I believe you have two paths.  

    1. Create a mechanism with joints for each part of the arm, and then you can create poses and move through them with a smart component or event manager.  

    2. Create a robot mechanism (which is beyond my pay grade) but I suspect if you could do this, you would then be able to use targets, fine points, etc to control the motion just like any robot.  

    Hope this helps, maybe someone with more experience can expand on how you would go about doing this.