Offset workobject
Whats the easiest way to offset the x,y,z of a work object?
0
Comments
-
found the solution --> workobject.trans.x = X;0
-
Is it a permanent offset or temporary? Most of the time, in the case of temporary, like vision guidance, I would apply the offset to the Oframe, not the UFrame.Lee Justice1
-
How to use that temporary workobject... what is its syntax?0
-
SriHarsha2015 said:How to use that temporary workobject... what is its syntax?
OR
workobject.oframe.trans := [X,Y,Z];
0 -
so this won't permanently change the work object data?0
-
Rickytre91 said:so this won't permanently change the work object data?0
-
These solutions WILL permanently offset the workobject as a WHOLE. If you want to use a temporary offset, then assign the permanent wobj values to another variable workobject. Example:
WobjTemp:=WobjPermanent;
WobjTemp.oframe.trans.z:=100; ! or whatever you need to changeLee Justice0 -
lemster68 said:These solutions WILL permanently offset the workobject as a WHOLE. If you want to use a temporary offset, then assign the permanent wobj values to another variable workobject. Example:
WobjTemp:=WobjPermanent;
WobjTemp.oframe.trans.z:=100; ! or whatever you need to change1
Categories
- All Categories
- 5.5K RobotStudio
- 396 UpFeed
- 18 Tutorials
- 13 RobotApps
- 297 PowerPacs
- 405 RobotStudio S4
- 1.8K Developer Tools
- 250 ScreenMaker
- 2.8K Robot Controller
- 316 IRC5
- 61 OmniCore
- 7 RCS (Realistic Controller Simulation)
- 799 RAPID Programming
- AppStudio
- 3 RobotStudio AR Viewer
- 18 Wizard Easy Programming
- 105 Collaborative Robots
- 5 Job listings