[Screen Maker] How to have a button that would continue from a pointer in a routine
Hi,
I made a GUI for the FlexPendant using Screen maker, which runs fine until I realise that if we press the stop button on the FlexPendant while it is running a routine (after pressing a runRoutineButton from the GUI), we can't continue from program pointer using the GUI anymore.
I am aware that if I go to that stopped routine and press start again, it would work as I expected. But what I am after is to have a button in the GUI itself that would let me to continue that stopped routine.
Is there any way to do this? Thanks.
I made a GUI for the FlexPendant using Screen maker, which runs fine until I realise that if we press the stop button on the FlexPendant while it is running a routine (after pressing a runRoutineButton from the GUI), we can't continue from program pointer using the GUI anymore.
I am aware that if I go to that stopped routine and press start again, it would work as I expected. But what I am after is to have a button in the GUI itself that would let me to continue that stopped routine.
Is there any way to do this? Thanks.
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Create a button and bind it to a RAPID output that is cross connected to a system Program Start Input.
One HUGE caveat, the previous will only work in Auto.0
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