Offset Workobjects
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I am building a fixture with 4 stations in a square. The 4 parts are identical. I want to only program one and Offset the others. I am thinking of using a Workobject Offset. Is this my best choice? If so could someone give me a basic example? I use a lot of basic "Pose" X,Y,Z Offsets now but they are not Workobject Offsets.
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Answers
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What are you doing with the parts? Picking and placing? Welding on them (MIG or Spot)?Lee Justice0
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I am welding them
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Sorry, mig welding0
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OK. Something I did not think to ask is this: are they all placed in a "perfect" X or Y plane from the robot or are they "imperfect" in that they are at some angle or deviate from being uniformly spaced?Lee Justice0
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I would say that they are as good as it gets. My fixture is a Large Square with 4 smaller squares that have fixtures in them. Top left / Top right. / Lower left / Lower right. Does that make sense?0
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It does. You could teach the first workobject and part, then teach the other three workobjects just the same and call the same points with their respective workobjects. If you find a deviation, you could tweak in the workobject data to fine tune the other parts, if necessary.Lee Justice0
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so you are saying make 4 workobjects? It does make sense to me to do it that way. What about making my first work object and just typing in the numbers for the remaining 3?
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That is fine if you have good measurements for their offset from the first. The robot is real good at measuring, btw. I have done similar, after ensuring that I have an accurate tcp.Lee Justice0
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